
Home | Vulkan | Cross platform 3D Graphics
Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles, mobile phones and embedded platforms.
What is Vulkan? :: Vulkan Documentation Project
Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones …
What Vulkan Can Do :: Vulkan Documentation Project
2D and 3D graphics are primarily what the Vulkan API is designed for. Vulkan is designed to allow developers to create hardware accelerated graphical applications.
Vulkan Documentation
The Vulkan tutorial will teach you the basics of using Vulkan. It will help you get started with the API and teaches you how to get your first graphics and compute programs up and running using the C++ …
Learn | Vulkan | Cross platform 3D Graphics
The ideas behind Vulkan are similar to those of Direct3D 12 and Metal, but Vulkan has the advantage of being fully cross-platform and allows you to develop for Windows, Linux and Android at the same time.
Vulkan 1.3.283.0 SDK Now Available
LunarG has released a new SDK for Windows, Linux, & macOS that supports Vulkan API revision 1.3.283. This new release has improved validation coverage, an improved Vulkan Configurator and a …
Khronos Vulkan® Tutorial :: Vulkan Documentation Project
About This tutorial will teach you the basics of using the Vulkan graphics and compute API. Vulkan is an API by the Khronos group that provides a much better abstraction of modern graphics cards.
Blog | Vulkan | Cross platform 3D Graphics
Oct 11, 2023 · Today, we are excited to announce experimental support for the Khronos® Vulkan® API through the HgiVulkan backend, available in OpenUSD 24.08. This allows developers to start …
Fundamentals :: Vulkan Documentation Project
Vulkan exposes one or more devices, each of which exposes one or more queues which may process work asynchronously to one another. The set of queues supported by a device is partitioned into …
Tools | Vulkan | Cross platform 3D Graphics
Easy to integrate Vulkan memory allocation library to help developers to manage the complexity of Vulkan memory allocations and resource creation by offering higher-level functions to help allocate …