But where will all the legless avatars go?
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
This is read by an automated voice. Please report any issues or inconsistencies here. Meta opened a flagship store on Melrose Avenue where customers can test AI glasses and VR headsets in a space ...
Forbes contributors publish independent expert analyses and insights. Ray Ravaglia covers education, focusing on technology and innovation. Virtual and mixed reality are transforming how students ...
Discover a clear Meta Quest guide for every Meta Quest beginner, covering VR headset basics, comfort, safety, controls, games, and tips for a better first VR experience.
Your email has been sent Few believe Meta will abandon VR entirely, but many see an unmistakable pivot as resources move toward AI systems and devices such as smart glasses. Image generated by Google ...
Meta's deprioritizing virtual reality in favor of artificial intelligence and Internet-connected smart glasses has chilled the VR industry. "The market has spoken," said Jitesh Ubrani, an analyst for ...