Update: This article originally said that non-Candy Crush games had made $324 million. That is incorrect. The number is for all games that aren’t Candy Crush Saga ...
King had a mixed third quarter, but it continues to bleed players as its older hits lose their luster. All three of King’s self-identified “key performance indicators” (KPI) are officially trending ...
Despite being over a decade old, King’s Candy Crush Saga remains one of the biggest and most well-known games on the market. Part of the titke's key to success is its dedicated stream of new ...
Just over six years ago, Swedish game developer King released a Facebook game based on an deceptively simple premise. Players would shuffle around brightly-coloured candies to make them disappear from ...
In the crowded world of mobile gaming, the biggest surprise is that the first Candy Crush game hasn't been supplanted by its own successors. King's original Saga remains the company's biggest and best ...
On the 20-year anniversary of King, the firm has announced that Candy Crash Saga has earned $20 billion in consumer spending. The match-3 puzzle game initially launched in 2012 and has regularly seen ...
Ten years ago this month, a simple match-three game made its debut on iOS. The title had already launched on Facebook earlier in 2012, and had quickly gained momentum, gathering four million players ...
King is bringing new accessibility features to its portfolio aiming to set a new standard in mobile games. Candy Crush Saga’s latest event was Music Season offering prizes to players to attend real ...
Ever since Activision Blizzard acquired mobile developer King Digital in 2016 to procure the massively popular minds behind games like Candy Crush Saga and Bubble Witch Saga, it's been smooth sailing ...
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