One of the best things about any Game Developers Conference is that it's where much of the interesting tech soon to hit our video games is first shown off. It's no surprise, then, that it's been the ...
Facial capture, which converts the performer's face into 3DCG, is widely used in the game industry, etc., but because it requires special hardware, computer processing, and manual fine-tuning by ...
Sony subsidiary MotionPortrait have been demonstrating their latest 3D technology: automatically creating a 3D graphic from a 2D photo of a person's face. The system – also called MotionPortrait – can ...
Activision's research and development department has released a video demonstrating its new extremely realistic facial movement technology. The video shows a man speaking at the camera and making a ...
Quest Pro’s face-tracking capabilities will be quickly put to use to make Meta’s avatars more expressive, but next-gen avatars stand to benefit much more from the new tech. One of Quest Pro’s big new ...
This is awesome: with this facial animation software, you can puppeteer Octodad using your webcam. Facerig is a crowdfunded facial animation suite that uses a webcam to capture your performance and ...
At GDC 2013 I saw a cool demo at the AMD booth called FaceX. Created by a company called Mixamo, FaceX tracks a player’s face using a standard webcam and can use that data to animate a 3D model in ...