The recent launch of Doom: The Dark Ages really highlights the amount of creative avenues that are still available for such a longstanding franchise. The game acts as a prequel to 2016's Doom and ...
The iconic imp design in Doom: The Dark Ages will be named the Imp Stalker, a common hellspawn variant. Modern Doom games have adeptly adapted classic monster designs, with Doom: The Dark Ages ...
GameSpot may get a commission from retail offers. Doom: The Dark Ages' latest update is making its Ripatorium horde mode even more customizable and the Doom Slayer even more powerful, with the ability ...
Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
TL;DR: DOOM: The Dark Ages early access introduces a parry system and shield mechanics, shifting combat from glory kills to fast-paced, strategic engagements with more enemies on-screen. This change ...
When director Hugo Martin explained that the mantra for Doom: The Dark Ages was “stand and fight” during Xbox’s Developer Direct earlier this year, I was instantly enticed. It's an idea in direct ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Jack is a gaming features and news writer from the United Kingdom. He has been writing and publishing his own fictional stories and game-related blog posts since he was 14, but he's been playing games ...
If there’s one thing that’s kept the name Doom up near the top of the list of first-person shooters, it’s how it’s always boldly reinventing being a badass, super powered, one-man army against the ...
Doom games, throughout the ages, have one simple premise: Kill demons with big guns. The formula has been modified slightly over time – our new era of Doom is now "kill demons, big guns, HEAVY METAL," ...