I have a url that's displayed from a variable in a search form, but due to the url encoding, its putting the "%3d" instead of the "=" sign, which obviously doesn't work.
Hello again my friends. I am trying to make a 3D game in Unity in which I am trying to move my character with simple WASD keys. However, it is successful only from one direction. From the opposite
I am trying to plot vectors in 3d using matplotlib. I used the following code based on a previous example of plotting 2d vectors but added components for 3d vectors. #!/usr/bin/python import num...
I use Jupyter Notebook to make analysis of datasets. There are a lot of plots in the notebook, and some of them are 3d plots. I'm wondering if it is possible to make the 3d plot interactive, so I ...
There's no one answer to this but large worlds are often space-partitioned by using something along the lines of a quadtree or kd-tree which brings search times for finding nearest neighbors below linear time (fractional power, or at worst O ( N^ (2/3) ) for a 3D game). These methods are often referred to as BSP for binary space partitioning. With regards to collision detection, each object ...
For that purpose, I need to set a camera position for the 3D projection. I guess this must be possible since a surface can be rotated using the mouse when using matplotlib interactively.
Matplotlib 3D visualizations can handle a polycollection of multiple polygons by correctly stacking the polygons along the view direction. However, Matplotlib cannot directly handle the visualization when polygons intersect. Visualizations will be incorrect and dependent on the view. For example, consider three triangles defined as: